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Monday, September 28, 2020

Chaos: Lone Sloane (Science Fiction)

 


by Philippe Druillet  (Author)

Publisher: Heavy Metal Magazine; First Edition (April 1, 2001)

Hardcover, 86 pages

Amazon Listing

Lone Sloane was first published in the 1966 French magazine Mystère des Abîmes and continued onto the Belgium comic Pilote (which also gave us the Smurfs) Along with its French contemporaries, the author was incredibly influential especially in the field of science fiction comic artistry, eventually bleeding over into American art in the 1970s. Honestly, I am kicking myself that I haven’t read this author before. He is truly a master of his craft. Each panel is intense and precise. It is a crime more of his work hasn’t been translated into English.

This particular story was first published in English in the 2000s. While the clothes are science fantasy and cosmic, as sci-fi was wont to be in the 1970s - replace the flying horses with spaceships - and this story is as cosmic as they come. Universal forces, railroads through time space and dimensions, and enough allegorical exposition to make Dante puke.


Set ten years after The 6 Voyages of Lone Sloane, this book sees our protagonist return from the dead to challenge a universal force of evil which has overcome most of the intelligent life in the galaxy. This time, he comes face to face with his old enemy, Shaan - who gives us a twist. Whether it’s a good or ill one is up in the air. Not that it matters. The plot is a little mystical and doesn’t make much sense, but then the reason to read one of Druillet’s books is the wonderful wonderful artwork. Which does not disappoint in any way. I’ll let the artwork do the talking here.

 For more readings, try books by Rex Hurst.




Friday, September 25, 2020

Midnight Horror Show (Horror)

 


Ben Lathrop

Publisher : Crystal Lake Publishing (September 25, 2020)

Softcover, 292 pages

Amazon Listing

“You know why people don’t talk about those rods anymore? Why nobody shows up in one of my jobs at the cruise-ins or the county auto show? Because they’re all gone. Not one of ‘em lasted more than a year. They didn’t fail, now. They all ran just like they was supposed to, but every last goddamn one of those cars put somebody in the ground. They were killers. And I’m the one who turned ‘em loose.”

An ode to the nearly lost tradition of the Midnight Creature Feature and their macabre hosts. If you fondly remember Elvira, the Svengoolie, Vampira, Dr. Creep, Sinister Seymour, or Grampa Al Lewis you will absolutely love this sinister adaptation of the late night monster movie scene. The debut novel of this author, Midnight Horror Show takes place in the 1980s when the horror host was on its last legs, with a few flashbacks to the 1960s when they were at the height of popularity.

The actions of the last late-night horror host in the small town of Dubois come back to haunt the present day. A series of savage murders rocks the town. The local sheriff is stumped as the evidence begins to point to revenge by a dead man and a pair of satanic sisters who died nearly twenty years earlier. Many twists and turns occur and just when you things are wrapped up in a nice tight bow, and other criminal complication springs up to throw the theories out of whack. All of it ends with an October surprise and a Halloween event no one in Debois will ever forget.

 For more readings, try books by Rex Hurst.


Wednesday, September 23, 2020

Jon Sable, Freelance Issues 46 -56 (Action)

 


By Mike Grell

Published by First Comics (1988)

32 page issues

My Comic Shop and Mile High Comics

I’ve covered all of the Jon Sable, Freelance comics which were published as trade paperbacks. I don’t know why the series is called the “complete” Jon Sable when they don’t bother to publish the last ten issues. Maybe it’s because the series tends to stall in these issues. Don’t get me wrong, the action is great, the emotions are tense, and the art is tight, but many of the events in these issues have no lasting impact on the character. He is stuck in limbo, when a few issues earlier we were teased with a reckoning between Sable and a master assassin which never comes to fruition.

Maybe Grell just became tired of the whole schmear. This was the end of Jon Sable, Freelance, but not the end of the character. The series restarted under the title Sable with Marv Wolfman (formerly of Marvel comic) at the helm. That series lasted 27 issues before ending. I may or may not be reviewing them in a future post, depending on how much they cost. However, I managed to get each of these for an average of $2.00 each, so it probably will be pretty cost effective.



We begin with Sable’s rendition of Die Hard - a must rip-off of the time. In issues 46-47, Gunmen have taken over a Chicago office tower, sealing off the top floors while they hold a group of executives hostage. Unknown to them, one of the hostages is a man intent on killing his boss who had blackmailed the man's wife into an affair. His wife meanwhile, hires Jon Sable to prevent that murder. Now Sable just has to find out how to scale the tower and get inside.

For issues 48-49 we have a sort of swashbuckling, foreign affair. Sable is asked to handle security for a visit by British royalty to a small European duchy. The problem is, there are forces within the country Jon knows nothing about, and since Jon has more than a passing resemblance to the country's ruler, they have their own plans for him.

In landmark issue 50. In which the titular character turns 50 and reunites with Maggie the Cat, a jewel thief who stole an Andrew Wyeth painting from Jon.   It seems she's stolen some jewels from someone high up in the Mafia. Bigger problem is, she also stole his record book. When it is discovered that there's more to the book than meets the eye, Jon comes up with a plan to make sure all of the guilty parties are punished.



In issues 51 and 52. Jon is forced to babysit his agent’s AWOL son for a day. The pair get mixed up with a prostitute who needs protection from her pimp, against whom she testified, but he was released on bail and is out for revenge. This one mostly reads like a comedy of errors, a lot of missed messages. A story which couldn’t be written today, because we all have cell phones.

Issues 53 is a standalone issue focusing on a frequent frenemy of Sable, Police Captain Winters of the NYPD. Here we see Winter’s backstory and his rise up the ranks of the NYPD, plus his frequent run-ins with Sable, who is always just one step away from jail.

The series concludes with a three part tale, called The Trojan Wars. Issues 54, 55, and 56, takes us on a European mission where the CIA blackmail Sable into investigating an illegal shipment of weapons into Ireland. The guns are supposedly being run by Sable’s estranged father. As we find out, Sable was the bastard son of an officer and a resistance fighter – a one night stand which resulted in a love child. A series of double-crosses, misinformation, and plenty of gunning and running. Enjoy. 

 For more readings, try books by Rex Hurst.



Monday, September 21, 2020

The Complete Jon Sable, Freelance Vol. 8 (Action)

 


By Mike Grell

Publisher : IDW Publishing (October 16, 2007)

Softcover, 168 pages

Amazon Listing, and My Comic Shop , and Mile High Comics

Like the previous volume of this series I recently covered, volume 6, I do not in fact own or have read the book. Instead I found it much cheaper to buy the individual issues which make up this trade paperback. While it might have gone down since, I picked up each one for about a dollar to two bucks each.

For those who need a refresher, Jon Sable is a freelance operative with a tortured past. A Vietnam Vet and former Olympic athlete, he was in Munich during the 1973 Olympic massacre. He met his wife, a former gymnast, and went to live in what was then called Rhodesia in Africa. They had two children and lived happily until the family, except Jon, was murdered in standard hero vigilante style, leaving him a bitter mercenary shell. The only joy he feels in life is risking it in aid of mercenary work.

Three story arcs, comprising two issues each, make up the content of Volume 8. The first deals with Jon’s entrance into a gun competition in Texas, where a fan -read fanatic- of his feels snubbed. Angry, the fan quickly creates a scenario where Jon has to defend a woman and engages in a deadly conflict with the lunatic.



The second story brings back Mossad agent from volume 5, with whom Sable had a brief liaison and who he also thought was dead. He since discovers not only was she still breathing, but she was married the whole time. This throws a wrench in Sable life as he allowed the Russian assassin The Sparrow to escape in order to avenge her death. Now the Sparrow will return to kill Sable one day, and the mercenary will not have the satisfaction of having let the man go for a good reason. In this story the pair become wrapped up in a terrorist plot to blow up the Statue of Liberty on the Fourth of July.

The third is almost an Agatha Christie whodunit. An unreleased film, "The Hard Way" is finally being screened since it stars a recently departed actor. Jon Sable becomes involved because Myke Blackmon's roommate Grey had a role in the film. So when one of the only two remaining copies of the film is destroyed by a truck bomb, Sable is hired by the producer to protect the last copy. Travelling to Cannes on the producer's yacht are the main stars of the film, plus Jon Sable. Everything is going fine……until one of the stars is murdered. Loads of fun.

 For more readings, try books by Rex Hurst.





Friday, September 18, 2020

Complete Jon Sable, Freelance vol. 6 (Action)

 


By Mike Grell

Publisher : IDW Publishing (April 3, 2007)

Softcover, 172 pages

Amazon Listing and My Comic Shop Listing and Mile High Comics

I have to confess to a lie here. While I am covering the material in volume 6 of the complete Jon Sable, Freelance, I did not buy the book as the asking price by these third party retailers is ridiculous. $60? Are you out of your fucking mind? I actually found it much cheaper to buy the individual issues - that’s numbers 28 through 33 of Jon Sable, Freelance. I am leaving links to the issue page for both Mile High Comics and My Comics Shop, along with the Amazon Listing. Numbers change so perhaps the graphic novel will eventually be reasonably priced.

For those who need a refresher, originally published by First Comics, Jon Sable is a freelance operative with a tortured past. A Vietnam Vet and former Olympic athlete, he was in Munich during the 1973 Olympic massacre. He met his wife, a former gymnast, and went to live in what was then called Rhodesia in Africa. They had two children and lived happily, until the family, except Jon was murdered in standard hero vigilante style, leaving him a bitter mercenary shell.

Sable is on the shelf about the direction of his life. What’s bothering him is his evolving relationship with Myke, the good girl character, for whom he has strong feelings, but the shadow of his dead wife and children hang heavily over him. After a mild breakdown when Sable forgets his wife’s birthday, something he’s celebrated since her death, and the knowledge that the Russian assassin, the Sparrow, will someday show up for revenge - Well, let’s just say their relationship has a lot of baggage. So much, that Jon’s not sure it’s right for him to impose it on Myke.



While that is the overarching metaplot, the actual issue stories vary from poor, to explosive, to weird. The first story, which takes up three issues for some reason, deals with Sable and friends attending an auction of movie memorabilia where the original prop falcon for the Maltese Falcon is stolen. Sable is hired by several people to find it, just like in the original. Blah blah blah. It follows the film pretty exactly, with much less charm however.

The whole thing should’ve been wrapped up in one issue, 2 max. It contained none of the good material I expect from a Jon Sable story. Possibly being the worst one ever produced - with the possible exception of Ashes of Eden. Perhaps part of the reason was that First Comics was attempting to pimp their new comic Shatter, so they had to take valuable pages from Jon Sable. Shatter, for those who are interested, is the first computer generated comic book. All art was done on a Mackintosh. And considering the comic came out in 1985, I’m sure you can guess just how good it is.



The story taking up issues 31 and 32 are is “The Gauntlet”. Sable hooks up with an old mercenary pal who is putting together a deniable team to enter Nicaragua and check up on the contents of worrisome containers being offloaded from a hostile power. Sable’s team is to check on the cargo and either radio a no-go call or allow the bombing to occur. What they find makes everyone pause. Grell’s artwork and the use of shade and color often underline his hero’s inner sadness to brilliant effect. He expertly moves between scenes, panels flying up before us, knowing when to talk and when to show. He is a true master of the craft. The best tale of the lot.

The last and oddest story of this bunch is in issue 33. Jon Sable’s alter ego is a successful children’s writer under the name of B.B. Flemm. His books deal with a group of Leprechauns who live in Central Park. He meets Sergio Aragones in the book - the actual illustrator, creator of Groo the Wanderer and drawer of Mad Marginals - who is illustrating one of his books. Most of the issue is Sergio Aragones drawing of a children’s book about how the Leprechauns arrived in New York. Fun, silly, definitely different for the series.

 For more readings, try books by Rex Hurst.




Wednesday, September 16, 2020

Scout Issues 20 - 24 (Science Fiction)

 


By Tim Truman

Published by : Eclipse Comics (1987)

32 pages, each issue


The final five issues of the original series. From what I gather it wasn’t canceled from low sales, but the author felt he could take the character as far as he could at that time. In the final issue, Scout walks away. For some time, the character had been war- weary, a person who never wanted to be a warrior or soldier in the first place. It was immediately followed up by two 4-issue mini-series, Swords of Texas and New America where minor characters come to the forefront. Then later succeeded by Scout: War Shaman which picks up with the main character fifteen years later.

As it stands, these are the best issues of the entire series. Gripping and raw, the stakes have never been higher and that tension ripples through the pages and illustrations. Though I do have to say that Scout seems to become an observer in his own comic. Everyone else is running about with big plans and he’s just swept up in the tide. No wonder the author chose to tuck him away. From the beginning he had no real ambition beyond living wild in the Apache hills of his ancestors. 



Issue 20: “Black Cat Bone”: Monday and Scout hook up with the Swords of Texas and a US Senator who has caught wind that something nasty was hatching from the top of the U.S. government. The side-story deals with recurring character Lt. Rose Winter who is sent by the President’s office to secure the nuclear warhead. These stories collide as the Swords of Texas and crew find the warhead about to ship off with the people who shot up the mercenaries. Violence breaks out and the warhead is accidentally dropped onto Las Vegas.

Issue 21: “I’m on Fire” With the aftermath of the bomb, Scout and his allies move south and begin a propaganda campaign against the current administration. While the country is really being ruled by Vice President Lowery, the president becomes suspicious of his activities. Rose Winter and her troops catch up with Scout.

Issue 22: “The Wolf is At Your Door” This begins the final three issue arc of the series. Scout, Monday, The Swords of Texas are squared off against the communist Mexican forces invading Texas. Meanwhile, Lt. Rose Winter defies her orders to pull back and allow the insurgent forces free reign. The Vice President then murders the President, attempting to make it look like an accidental overdose, and seizes control, but the act is recorded by Mossad agents.

Issue 23: “Cryin’ at Daybreak” The invasion continues on for a week. Many are killed on both sides. Then the United States Army appears and orders everyone fighting the invasion to lay down arms and surrender. The rebels choose a third option and essentially the rag-tag team declare civil war on the government. Israeli troop arrive to help the Scout and friends, but then discover that their own country was invaded after they left. This leaves us to the final showdown and the confrontation with whoever is pulling strings in the shadow.

Issue 24: “Sittin’ on Top of the World”. The skirmish along the Mexican border has caused a domino effect across the world, culminating in what seems World War III has broken out. Monday has a plan to end the conflict and blasts off into space to take command of a Russian Nuclear Defense Platform.

 For more readings, try books by Rex Hurst.





Monday, September 14, 2020

Scout: Issues 15 - 19 (Science Fiction)

 


By Tim Truman

Publisher: Eclipse Comics (1987)

Individual Issues - 32 pages each


As the rest of the series has never been collected into trade paperback format, I bought all the rest of the issues off of Mile High Comics, My Comic Shop, and eBay, and I got them for a fairly reasonably price with sufficient shuffling about. There were a few sellers with ridiculous asking prices, but the most I paid for any individual issue was $4 (issue 16- the 3D issue) , most circled around the two dollar range.

As I stated in the previous entry on this series, Scout takes a little bit of time to find itself and these next seven issues I believe it does that. Gone is the overt supernatural elements of the series, replacing them is more unnerving, covert mysticism, where the reader finds the line between divine inspiration and insanity a thin line. There’s enough political drama in the world of Scout without needing to add much more to it.

Starting with issue 15, featurettes become common in the series, where a mini-story is added to look at the perspective of another character in the same universe. Their stories will eventually merge with the greater arc of the world of Scout.



Issue 15: “Uncle Sam Blues”: In the last issue, Scout was taken prisoner by the U.S. military. Rather than imprison him, the chuck him into a veterans asylum for his P.T.S.D and drug him up. He goes through another mystical experience, naturally, before summoning up the strength to break out. But he is stopped by another mystical warrior imprisoned in the hospital, a mass-murderer called Monday the Eliminator. The side-story deals with the mercenary group Swords of Texas, who are tricked into smuggling an important crate of McGuffins to a terrorist organization and then are double crossed.

Issue 16: “Stormy Monday”: This was a 3-D issue which was a minor fad in comics back in the late 1980s. It passed quickly though, leading to the bankruptcy of one publisher Blackthorne. In this issue, Scout and Monday have a protracted fight scene (needed to justify the 3-D costs I guess) before teaming up and breaking out of prison. Honestly this is only issue of Scout where virtually nothing happens.

Issue 17: “Key to the Highway”. The art really improves in this issue. You can see, smell, taste, and touch the talent as the artist finally blooms into his own. Monday and Scout spend months being tracked by government forces as they take a circular route to meet Scout’s uncle at the ancient Apache hills. He goes on a mystic quest once again and fights his personal demon, with the help of some weird beings from Beanworld - another comic from Eclipse about minimalist beans- making just about one of the weirdest crossovers ever. The backup feature deals with Missy and her band, survivors of the Houston massacre, are strong-armed by local thugs in Las Vegas.

Issue 18: “Blues Hit Big Town”. Scout and Monday hit Las Vegas and become wrapped up in Missy and her band’s legal trouble. Which nearly leads to violent confrontation and a glimpse at the future of the series. The backup feature deals with Monday meeting several underground connections in the city. We learn more of his boring “mysterious” past. He doesn’t need to sleep. He’s also some, apparently, immortal warrior who travels from conflict zone to conflict zone. Not much else is revealed. A pretty standard “mysterious” past for an 80s character. Luckily the rest of the issues don’t waste any time on it.



Issue 19: “Houserockers”: This issue carries another gimmick, briefly popular in the 1980s, the floppy square 48 record attached inside. This was mostly done in books, I remember Bloom County: Billy and the Boingers had one attached - there must have been others. They were cheap, easy to produce, so why not. The used issue I bought still had it attached. Recorded by the Dixie Pistols, a band fronted by Scout creator Tim Truman, gives us two songs: Double Moon Stomp and Blues Crusade. I won’t comment on the quality as I haven't listened to them, but below I included a video of Truman doing a karaoke version of Blues Crusade.

The rest of the issue deals with Missy and her band struggling against the local gangsters and trying to win a battle of the bands. While Monday picks up information that a nuclear warhead has been stolen - the mysterious package from issue 15 - while the Communist Mexican army begins moving north. Issue 19 is easily the weakest of the series. All these important events are revving up and yet we focus on a stupid battle of the bands.

 For more readings, try books by Rex Hurst.

 


 

Thursday, September 10, 2020

Scout: Mount Fire (Science Fiction)

 


by Timothy Truman 

Publisher : Eclipse (January 1, 1989)

Softcover, 148 pages

Amazon Listing

The second book in the Scout series collects issues 8 -14 from 1985 and 1986 - or issues 9-15 if you are reading the Dynamite reprint. Originally released by Eclipse comics, it has some of that drag and momentum of the time, but also remains an indie pleasure. In these issues, as well as the future one, he begins to expand the Scout universe. Political maneuverings and weirdos abound. A fascinating world of hi-tech future wild-west America is opening. Shotguns and mechs abound.

As I stated in the previous entry on this series, Scout takes a little bit of time to find itself and these next seven issues I believe it does that. Gone is the overt supernatural elements of the series: the Gahn and the Four Beasts. Replacing them is more unnerving, covert mysticism, where the reader finds the line between divine inspiration and insanity a thin line. The series benefits greatly from this adjustment. There’s enough drama in the world of Scout without needing to add much more to it.



Scout is set in the dystopian future of 1999 - our old future- where, in a similar vein to Solyent Green, the problems inflicted on modern American society are due to overfishing and exhaustion of the soil from overproduction. Most of the rest of the world seems to be under the grip of a Soviet Pact and have leveled trade embargos on the United States and allied countries, forcing us to fend for ourselves. A power struggle is occurring between the new president of the United States, a former junkie, and the former advisor to the previous president, who summoned up the four beasts.

Here a religious movement has taken over a decommissioned nuclear missile silo, which mistakenly had a few nukes left. Half the government wants the group to fire off the bombs, so they can take tighter control of the country, while the other attempts to stop the missile launch. Scout is caught in the middle. He makes new friends - if a man like him can be said to ever make friends - and loses a few as well. This story arc is the tipping point, in my ever humble opinion, the series. The issues where it really begins to sit up and cook.

 For more readings, try books by Rex Hurst.




Tuesday, September 8, 2020

Scout: The Four Monsters (Science Fiction)

 

by Timothy Truman  (Author)

Publisher: Eclipse Books; First Printing Edition (January 1, 1988)

Softcover, 145 pages

Amazon Listing

Since no good new comics are being produced, I keep stretching further and further into the past. And here’s a ripe oldie from the second golden age of comics - the 1980s - Scout a comic put out by Eclipse Comics - my favorite of the indie publishers at that time. Alas, it has fallen to obscurity. The first published Alan Moore’s Miracleman in America, adapted a whole bunch of Clive Barker stories into beautifully painted comics, and created my particularly favorite comic, Destroyer Duck. Enough about them, let’s look the first collection of Scout, The Four Monsters. 

Scout is set in the dystopian future of 1999 - our old future- where, in a similar vein to Solyent Green, the problems inflicted on modern American society are due to over-fishing and exhaustion of the soil from overproduction. Most of the rest of the world seems to be under the grip of a Soviet Pact and have leveled trade embargoes on the United States and allied countries, forcing us to fend for ourselves. Into this the four monsters of Apache legend have snuck into power - presumably guided by other forces not revealed in the first book.  Mass upheavals followed, with many losing their land, unemployment skyrocketing, defunding of police, and force conscription of the young into the armed forces.



This leads to our hero, Emmanuel Satana aka Scout, a former drafted soldier who has gone AWOL to retreat into his Apache roots. While on a peyote bender, he is contacted by a spirit guide named Gahn, who first appears as cricket, then as a squirrel. He directs Scout to take on these four monsters which have seized control of the country and to destroy them. The last being none other than the president of the United States. Thus begins a violent road.

This volume collects the first seven issues of the comic (a more recent reprint by Dynamite Comics has the 1 - 8), and you can see the nascent artist coming out. The art isn’t the greatest, yet you can see the talent just about to bloom into full maturity. Some of the story pacing, some of the dialogue could be improved, but you can easily see the talent behind it. And judging from issue 7 - drawn by Tom Yeats- it is just on the cusp of becoming itself. Remember, the weakest story in the Sandman series was the first one, then it became something amazing. I have a feeling it will here as well.

For more readings, try books by Rex Hurst.



Saturday, September 5, 2020

The Light of Ixo (Science Fiction)

by Roger Leloup (Author)

Publisher : Cinebook, Ltd (August 24, 2018)

Softcover, 48 pages

Amazon Listing

This is one of those sci-fi driven comic albums, called bande dessinée, translated from French. Like Valerian and The Waters of Deadmoon, it demonstrates how much great material there is in other languages which desperately needs to be translated in English. But finally the whole of the Yoko Tsuno series is available in English, if perhaps it is not presented in the correct chronological order by Cinebook- who also published the whole of the Valerian series.

This is a fast paced book, filled with lots of technical jargon and hard science, which made it a very intelligent read on top of the all of the action. If you ignore the extra-terrestrial material, a lot of what is going on seems somewhat plausible. The main character is Yoko Tsuno, a female electrical engineer of Japanese origin surrounded by her close friends, Vic Video and Pol Pitron. While many adventures are on Earth, most of them deal with the blue-skinned alien race of Vineans, who can be friends or enemies depending on the story.



In this album, the crew investigate a mysterious light that appears on the moon Ixo every five years, which turns out to be at the center of a conflict among the descendants of Vinean exiles working on Ixo to supply their city located on a dead astronomical body with energy.

If the art seems a little familiar it’s because Roger Leloup began by drawing detailed backgrounds for Herge’s Tintin, then collaborated with Peyo (of Smurfs fame) on a lesser known project Jacky and Célestin. In fact much of the first material for this series was published in the same illustrated magazines as was the other two, Spirou. While working on Jacky and Célestin he created a female character that became the inspiration for the protagonist of this series.

  For more readings, try books by Rex Hurst.




Wednesday, September 2, 2020

The Time Opener (Science Fiction)

 


by Pierre Christin  (Author), Jean-Claude Mézières (Artist)

Publisher : Cinebook, Ltd (March 7, 2018)

Softcover, 64 pages

Amazon Listing

This is volume 21, the final album, of the series Valerian & Laureline: Spatio-Temporal Agents. The Valerian series (for those who don’t know) is one of the longest running series ever in French-Belgium comic history. Now you might see that the series goes up to volume 23, but the following two albums simply collect short stories and vignettes from the two characters. The authors even write on page one, “This volume is the conclusion to Valerian and Laureline’s saga. It brings back characters and refers to events from just about every book in the series. It is highly recommended that you read those first.”



Valerian and Laureline used to work for the Spatio-Temporal Service which protects the planets of the Terran Empire and its capital, Galaxity, in the 28th century. An event in 1986 where a disaster did or did not occur has wiped this timeline out of existence, displacing our two heroes in alternate time. They have discovered that Earth has been displaced by a race of sentient stones, called the Wolochs, has displaced Earth in the Great Void and our heroes rush to put time and space right, not knowing which Earth will be released - the devastated one, or the shining jewel of Galaxity.

In a way this volume is a farewell to the entire series. All the old characters show up to help our heroes fight against the Wolochs. Old enemies are destroyed and goodness finally triumphs at a great cost to our heroes. Kind of like the final episode of Seinfeld, this story is about taking a last look at old friends and enemies rather than focusing on an amazing final story. While the battle is intense, you always kind of knew they were going to succeed. What happened after that was unforeseen and well done. A fitting end to our heroes.

  For more readings, try books by Rex Hurst.