by Peter Milligan (writer) and Brett Ewins (illustrator)
Publisher: Titan Books (1988)
Softcover, 75 pages
Publisher: Titan Books (1988)
Softcover, 75 pages
From
the pages of Britain’s 2000AD comes
the future filled violence fest that is Bad
Company. Originally this series was planned to be a spinoff series from Judge Dredd. The initial premise was a
disgraced judge in a prison on Titan, one of the moons of Jupiter, is forced to
captain a prisoner army in a war. That quickly was stripped away and what we
have is a human race on the brink of extinction.
Earth
had been destroyed and the remnants of humanity exist on a handful of
inhospitable planets. A new dominant life form, the Krools, has engaged in a
war against humanity. In this volume, the war is over and humanity has lost.
The last survivors of Bad Company struggle to find a purpose in life. They take
on some mercenary work with the human resistance and fil lots of trouble and an
old friend.
This
is part three of a many many part series. All of the various volumes of Bad Company have been compiled into a
rather expensive book, which I have linked up above. For those who really
really want to read it.
Essentially
this is typical 2000AD fare. Weird
sci-fi filled with extreme violence. Anyone who’s read Judge Dredd, Strontium Dog, Rogue Trooper, Halo Jones, The ABC
Warriors, etc. etc. etc. knows what to expect. There isn’t any growth to
the characters. The hero is not on an arc where he is fundamentally changed by
his experiences on the hero’s journey. Just good old fashioned guns blazing
ultraviolence.
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